Last year I developed crippling Turbo & Wreck it Ralph brainrot, then came the ideas.
I had to get this concept out of my head, managed to turn it into a full blown painting which I can say that I'm very proud of.
I like to try and paint something big at least annually, it's not my strongest suite however I find painting very relaxing, in addition I also created a 3D model of the character to test out a new facial topology method I learned in order to create exaggerated facial expressions based on sprites.
full animation basic blocking, go through it frame by frame for a funny reference.
multiple views
basic blocking with reference
VRChat port (Unity VR)